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Readers, Scienceblogs is Being Attacked! Please help us out!

You may have noticed that Scienceblogs.com has been loading slowly lately. Also, in the “back end” …. where we write the blogs and stuff … the servers have been slow, and eventually, useless. Well, the crack technical team that takes care of these things have determined that we were experiencing a Distributed Denial of Service Attack (DDoSA). I have no idea from or for what reason. Anybody out there know?

Meanwhile, the Overlords have asked us to pass on a request for help to you. The IP addresses whence the attacks originate have been blocked. But this means that you may be having problems getting to us. So ….

We’re still working … to get the site 100% accessible again, but in the meantime, we’d like to collect IP addresses from users who are still experiencing problems. Please ask anyone who has brought this problem to your attention to send their IP address to webmaster@scienceblogs.com.

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To get your IP address you can click here.

Thank you very much.

Acorn Killers Target NPR

The video comes from Project Veritas, and is another in political activist James O’Keefe’s undercover exposes (he most prominently took on ACORN — the Association of Community Organizations for Reform Now). In the video, Schiller and NPR institutional giving director Betsy Liley are at lunch in Washington with two Project Veritas “investigative reporters” identified as Shaughn Adeleye and Simon Templar, who posed as “Ibrahim Kasaam and Amir Malik.” They were allegedly interested in having their organization donate $5 million to NPR. O’Keefe’s organization says the recording was made on Feb. 22.

Huge steaming piles of commentary on this here.

Happy International Women’s Day

From the IWD web site:

International Women’s Day (8 March) is a global day celebrating the economic, political and social achievements of women past, present and future. In some places like China, Russia, Vietnam and Bulgaria, International Women’s Day is a national holiday.

I remember in the 1980s passing through Nairobi on or about IWD during the Year of the Woman (a UN thing) and seeing slogans on all the busses noting that “A crime against a woman is a crime.

Kenya has lots of misogyny and many women there are treated very badly. On the other hand, there are piles of women in elected and unelected major positions of power, as there are in many African countries. There is a real effort at some levels to support Gender Equity.

At a recent meeting of the Minnesota Atheists, PZ Myers pointed out the dismal state of women as speakers (or writers/bloggers) in the Skeptics community. Stephanie Zvan has written about this as well, as have some others, in recent days. At that meeting, Mike Haubrich suggested that organizations like Mn Atheists should consider doing what the Minnesota DFL does: Have a full-on gender-equity policy. When delegates are elected, half are women. Period. It is not hard, there are lots of women involved (at least there are these days) so there are plenty of nominees. As any man who knows his history can explain to you, Gender Equity policies such as this work.

My point: Kenya and Zaire were way beyond the US in having women in power as far back as the mid 1980s. There are fewer women in Congress today than at various times in the past in the US. So WTF?

Getting commented out might be worse than getting rebooted.

You do know that other people can read your thoughts, right? (What? I can see by what you are thinking that no one told you! Oh dear.)

Did you also know that Dark Matter is really just the sides of the jar that someone keeps our universe in? If you’ve ever worked with certain kinds of computer simulation then you’ll know what I mean. If you create a two dimensional world for simulated creatures to move around in, there is a problem with the edges. If, for practical reasons, the world you create is a big square matrix of possible spots something can “live” on, then there must be an outer edge, and whatever interactive processes or movements you have your simulated creatures doing won’t work properly at an edge. One way to handle this is to have anything that goes “off” the edge to simply re-appear around the other side of the matrix (some old-style video games do this), but that creates a whole other set of problems. You could also just delete any of your simulated creatures that get too near the edge, but then you lose longitudinal experience which is a bummer if that is part of your research (like learning or aging or long term cumulative effects of decision making).

Yet another way to handle edges in simulations is to introduce a force. Normally, you would have calculations that determine the direction and distance that a simulated creature moves in a given iteration. One element of the calculation can be a vector that can be as strong or week as you want it, that is summed into the calculation. Near the middle of your matrix-world, the vector is of a random direction and magnitude of zero, so when summed into the equation it has no effect. As a simulant approaches the edge, the direction becomes non-random and biased towards the middle of the matrix, but with a low magnitude (or strength). This way, creatures bias their movement away from the edges and many (but not all) possible edge encounters are avoided. But eventually they will blunder towards the edge anyway, so very near the edge of the matrix, you set the vector to point straight back towards the middle of the simulated universe and with a high value, so no matter what other factors are involved in the calculation, the CRAVE (central reorientation additive vector effect, or whatever you call it) is overwhelming.

To the creatures in your simulation, this would be like Dark Matter.

There is a theory that we are all part of a simulation or a game being run on a computer in some “other” universe. The person who suggested that (can’t find the reference, sorry) also suggested that we not react to this idea too strongly or whoever is running the simulation or video game may think something is wrong and reboot.

What that theory does not include, if I recall correctly, is the idea that the video game or simulation is not about us. It’s about something else. Bacteria. Giraffes. Snow. Whatever. The humans were added along with a bunch of other elements for some reason or another, for reasons we can’t possibly know, but that are not too important. If we are in a Beta version of the simulation, we might well get commented out in the next run, which is a lot worse than just being rebooted.

So be careful. Don’t look. He might be looking. Just keep your head down and act like nothing is wrong…

Putting Exodus into Words: The sed Bible Translation Project

So, a while ago, Ben Zvanwas talking about doing something with the Bible, which would involve processing the text through some filters and recompiling it. This sort of thing has always interested me: Not recompiling the bible, but rather, textual analysis in general using the basic material stripped of intended meaning by classifying and ordering arbitrarily. What, for example, is the vocabulary of the Rosetta stone, or the Kensington Rune Stone (a probable fake Viking misssive on display in west-central Minnesota). Does the rune stone sample the lexicon of a particular time period or another, or one group of vikings or another? (I hasten to add, that study has been done, but was inconclusive).
Continue reading Putting Exodus into Words: The sed Bible Translation Project