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	Comments on: Learn Python Using Minecraft	</title>
	<atom:link href="https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/feed/" rel="self" type="application/rss+xml" />
	<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/</link>
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		<title>
		By: STEM Books And Toys For Kids: Your Science Holiday Shopping Guide &#8211; Greg Laden&#039;s Blog		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467325</link>

		<dc:creator><![CDATA[STEM Books And Toys For Kids: Your Science Holiday Shopping Guide &#8211; Greg Laden&#039;s Blog]]></dc:creator>
		<pubDate>Sun, 20 Nov 2016 01:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467325</guid>

					<description><![CDATA[[&#8230;] on Minecraft: Learn to Program with Minecraft: Transform Your World with the Power of Python HERE is my [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] on Minecraft: Learn to Program with Minecraft: Transform Your World with the Power of Python HERE is my [&#8230;]</p>
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		<title>
		By: Paul Murray		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467324</link>

		<dc:creator><![CDATA[Paul Murray]]></dc:creator>
		<pubDate>Thu, 07 Jan 2016 03:17:46 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467324</guid>

					<description><![CDATA[&quot;But working with the existing Minecraft system, via the API, allows some relatively simple programming to produce impressive results. This is “Hello World” on steroids, at the very least.&quot;

Which is why, if I wanted to introduce someone to programming, I&#039;d teach Javascript in a web browser. It&#039;s free, it&#039;s everywhere, it&#039;s an object-oriented environment, you can get visible stuff happening right away, and (unlike minecraft) it&#039;s commercially relevant.]]></description>
			<content:encoded><![CDATA[<p>&#8220;But working with the existing Minecraft system, via the API, allows some relatively simple programming to produce impressive results. This is “Hello World” on steroids, at the very least.&#8221;</p>
<p>Which is why, if I wanted to introduce someone to programming, I&#8217;d teach Javascript in a web browser. It&#8217;s free, it&#8217;s everywhere, it&#8217;s an object-oriented environment, you can get visible stuff happening right away, and (unlike minecraft) it&#8217;s commercially relevant.</p>
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		<title>
		By: John Mashey		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467323</link>

		<dc:creator><![CDATA[John Mashey]]></dc:creator>
		<pubDate>Sun, 03 Jan 2016 19:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467323</guid>

					<description><![CDATA[&quot;But working with the existing Minecraft system, via the API, allows some relatively simple programming to produce impressive results. This is “Hello World” on steroids, at the very least&quot;
This approach has a long history of being a Good Thing.
Princeton civil engineering ran a first programming course (on SGI workstations) where i/o and graphics wrappers let students focus on algorithms and get visualizations right away. I sat in on a class once in 1990s and it was terrific.

Back in the early 1970s, i wrote a macro package (&lt;a href=&quot;http://www.jaymoseley.com/hercules/downloads/pdf/xmsysgen.pdf&quot; rel=&quot;nofollow&quot;&gt;XMACRO&lt;/a&gt; to do this for IBM S/360 assembler code, including simple commands to read or print, convert binary to/from decimal/hex, do subroutine linkage, etc ... for the same goal: let students get on with learning (in this case architecture and assembly programming) rather than struggling with masses of code to set up i/o.]]></description>
			<content:encoded><![CDATA[<p>&#8220;But working with the existing Minecraft system, via the API, allows some relatively simple programming to produce impressive results. This is “Hello World” on steroids, at the very least&#8221;<br />
This approach has a long history of being a Good Thing.<br />
Princeton civil engineering ran a first programming course (on SGI workstations) where i/o and graphics wrappers let students focus on algorithms and get visualizations right away. I sat in on a class once in 1990s and it was terrific.</p>
<p>Back in the early 1970s, i wrote a macro package (<a href="http://www.jaymoseley.com/hercules/downloads/pdf/xmsysgen.pdf" rel="nofollow">XMACRO</a> to do this for IBM S/360 assembler code, including simple commands to read or print, convert binary to/from decimal/hex, do subroutine linkage, etc &#8230; for the same goal: let students get on with learning (in this case architecture and assembly programming) rather than struggling with masses of code to set up i/o.</p>
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		<title>
		By: dean		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467322</link>

		<dc:creator><![CDATA[dean]]></dc:creator>
		<pubDate>Sat, 02 Jan 2016 22:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467322</guid>

					<description><![CDATA[Good timing Greg. A good friend has her students go into public schools (5th grade and up) and work on coding with kids. She&#039;s excited to check this out.]]></description>
			<content:encoded><![CDATA[<p>Good timing Greg. A good friend has her students go into public schools (5th grade and up) and work on coding with kids. She&#8217;s excited to check this out.</p>
]]></content:encoded>
		
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		<title>
		By: Learn Python Using Minecraft [Greg Laden&#8217;s Blog] &#124; All Science Globe		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467321</link>

		<dc:creator><![CDATA[Learn Python Using Minecraft [Greg Laden&#8217;s Blog] &#124; All Science Globe]]></dc:creator>
		<pubDate>Sat, 02 Jan 2016 22:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467321</guid>

					<description><![CDATA[[&#8230;] ScienceBlogs » Science Blogs » Technology [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] ScienceBlogs » Science Blogs » Technology [&#8230;]</p>
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		<title>
		By: Learn Python Using Minecraft &#124; Learning on the ...		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467320</link>

		<dc:creator><![CDATA[Learn Python Using Minecraft &#124; Learning on the ...]]></dc:creator>
		<pubDate>Sat, 02 Jan 2016 16:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467320</guid>

					<description><![CDATA[[&#8230;] Minecraft is a gaming world. Or, if you like, a &#8220;sandbox.&#8221; This is a three dimensional world in which characters do things, all sorts of things. The context for the world of Minecraft i&#8230;&#160; [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] Minecraft is a gaming world. Or, if you like, a &ldquo;sandbox.&rdquo; This is a three dimensional world in which characters do things, all sorts of things. The context for the world of Minecraft i&hellip;&nbsp; [&#8230;]</p>
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		<title>
		By: John Mashey		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467319</link>

		<dc:creator><![CDATA[John Mashey]]></dc:creator>
		<pubDate>Sat, 02 Jan 2016 07:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467319</guid>

					<description><![CDATA[It has long been a good idea to choose the highest-level, latest-binding language (fast enough, supported enough), 
This was known a long time ago.

See &lt;a href=&quot;http://dl.acm.org/citation.cfm?id=1039532&quot; rel=&quot;nofollow&quot;&gt;Languages, Levels, Libraries, and Longevity&lt;/a&gt;.

I don&#039;t think Python is bad old days either.]]></description>
			<content:encoded><![CDATA[<p>It has long been a good idea to choose the highest-level, latest-binding language (fast enough, supported enough),<br />
This was known a long time ago.</p>
<p>See <a href="http://dl.acm.org/citation.cfm?id=1039532" rel="nofollow">Languages, Levels, Libraries, and Longevity</a>.</p>
<p>I don&#8217;t think Python is bad old days either.</p>
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		<item>
		<title>
		By: Greg Laden		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467318</link>

		<dc:creator><![CDATA[Greg Laden]]></dc:creator>
		<pubDate>Fri, 01 Jan 2016 18:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467318</guid>

					<description><![CDATA[I didn&#039;t think Python was the bad old days, though. Python may be the perfect language for this in that it is a semi-object oriented scripting language being used to control a big piece of software.]]></description>
			<content:encoded><![CDATA[<p>I didn&#8217;t think Python was the bad old days, though. Python may be the perfect language for this in that it is a semi-object oriented scripting language being used to control a big piece of software.</p>
]]></content:encoded>
		
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		<title>
		By: Patrice Boivin		</title>
		<link>https://gregladen.com/blog/2016/01/01/learn-python-using-minecraft/#comment-467317</link>

		<dc:creator><![CDATA[Patrice Boivin]]></dc:creator>
		<pubDate>Fri, 01 Jan 2016 18:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://scienceblogs.com/gregladen/?p=21972#comment-467317</guid>

					<description><![CDATA[How about learning to code in Java, since Minecraft was written in JAVA.  Let&#039;s not resurrect the bad old days of Visual J++ etc.]]></description>
			<content:encoded><![CDATA[<p>How about learning to code in Java, since Minecraft was written in JAVA.  Let&#8217;s not resurrect the bad old days of Visual J++ etc.</p>
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